November 7, 2016
History of Nintendo

The banner graphic I made for a recent post about the upcoming Nintendo Switch inspired me to draw all of the Nintendo consoles, from the original NES onward. Download a PDF.
Labels: nintendo, video games, Wii
October 31, 2016
Switching It Up — Nintendo's Next Console Champion

In the last few weeks there have been some interesting announcements from Nintendo. First, Nintendo surprised us by announcing a new edition of the original NES, the NES Classic Edition, which appears as a tiny version of the original console. It comes with 30 pre-installed games and a exact copy of the original controller. The included games are great, but there are some sad omissions, such as: the original Contra, Duck Tales, Tetris. But it does have all of the NES Mario Brothers and Zelda games, as well as Metroid, which for me are the only reasons I need to want one.
And then Nintendo released a teaser trailer for it's next major console, the Nintendo Switch (which had been going under the development name NX for some time). The Switch looks to be just as innovative as the Wii was a decade ago in that it merges the two gaming environments of console and portable into one unit. This separation of console and portable dynamic is largely something that was introduced by Nintendo with the Gameboy as a companion to the NES. Nintendo has long been the dominate factor in mobile gaming, so it's interesting that the Switch will bring these two environments together.
The switch accomplishes this by being a nice looking tablet with detachable controls, which can then be placed into a docking station to connect with a traditional HD television.
I've been a Nintendo fan for most of my life. Although I've only ever owned a few Nintendo systems (the Super Nintendo, the original Gameboy, and the Wii), I've had friends and other family who provided access to other systems such as the NES, the Nintendo 64, and the GameCube. Video games for me allowed me to tap into an imaginative place. And this is something that has long been a real strength of Nintendo, and something that I think takes a back seat to the action of games created by more recent development studios for the traditional console makers. This probably goes back to the philosophy of Nintendo's leadership of making things they love.
The Nintendo Switch will be the first system of the 9th generation of video game consoles, a generation that will not see any real new contestants for some time. That's not to say there's not any competition because Microsoft and Sony are putting out updated versions of their consoles to compete for the traditional gamers attention this holiday. These updated versions are slimer and even more powerful than the previous versions, and they include features such as blueray support.
It's ironic that the term 'traditional gamer' applies to more recent gamers who are drawn to the powerful consoles and action based games. To me the real traditional gamers are the ones who'd feel nostalgic for those old school 8-bit and 16-bit titles from Nintendo and Sega, and those drawn to the fun on Nintendo. A lot of those folks will be having kids of there own, so there is a good opportunity here for Nintendo to tap into that nostalgia for those wanting to provide that kind of fun experience for their kids. As this recent Fruit Loops commercial (which I love) points out, there is a real deep affection for those classic games.
I'm really excited for this new Nintendo system, and I look forward to the exciting games it will offer. In addition to Mario and Zelda, I hope we'll see new Metroid, Contra, Castlevania, Street Fighter. I also hope that content for previous consoles and portable systems will be available via an e-shop. I'd really like to be able to download classics and games I might have missed on recent portable systems and consoles (A Link Between Worlds, New Super Mario Brothers U, Wind Waker HD, Mario Maker, etc).
Labels: nintendo, switch, video games, Virtual Console, Wii
September 28, 2015
Who will be the next console champion
About 9 years ago I wrote a blog post predicting why the Nintendo Wii would win the war of the 7th generation of video game consoles. And it kinda did, at least in terms of hardware by selling a tremendous amount of units, over 100 million (by comparison the Xbox360 and PlayStation 3 each sold around 84 million, which was not too shabby).
This was great but in itself is not really winning, because the real money comes from licensing the software that runs on the platform. Where the Wii excelled was in it's innovative controls, specifically thanks to the Wii remote and nun-chuck. The wii remote opened all sorts of exciting new interactive opportunities. Problem was, the only games you really needed to make the most of the Wii experience were the ones that came bundled with the product. Development from third party game creators never really materialized for the Wii due to the systems limitations. The Wii hardware was a success, but revenues for games licenses would never match that of Microsoft or Sony.
Now that we're a couple years into the 8th generation of consoles, the Wii's successor, the Wii U has only sold a tenth of the original Wii's numbers, which is sad because the Wii U is a fantastic machine. The Wii U's controller contains a second screen making the experience of using it more like the two screen experience of using Nintendo's very popular DS portable gaming device. However, Microsoft has already caught up to Nintendo, and Sony has more than doubled Nintendo in units sold.
Labels: video games, Wii
February 10, 2010
Wiish List
A while ago I predicted that Nintendo would win the war in next generation video game consoles even with a less robust piece of hardware, the Wii. Because the heart of Nintendo is strictly a video game company (although in its over a 120 year history its been: a trading card company, a taxi service, and operated “love hotels” a popular service in Japan where space for privacy is at a premium), unlike its major rivals now, Sony and Microsoft who are involved in multiple business models.I really like the concept of the Virtual Console, which allows Wii users to download copies of classic games to play on the Wii. In particular I really enjoyed “platformers” (platform games), which basically involved 2-dimensional side scrolling characters jumping side to side to various platforms. More recent genres of games often involve 3-dimensional environments, such as first-person-shooters, often require computers to assist in creating the visuals. But I much prefer the animation of those older games, and the simplicity of running and jumping from platform to platform. On some of the more challenging games (Ghoul's and Ghosts) it requires amazing timing, to the same degree required for the best players of Halo.
One of my all time favorites, Contra, combines the platform genre with the run-and-gun genre as the characters jump and shoots at outer-space invaders. Unfortunately as of yet it is not yet available on the Wii Virtual Console – which brings up my number one complaint for the Virtual Console: the lack of games available.
The Wii's Virtual Consol has the potential to be really profitable from people like me who are very nostalgic for games from our past. There are some great titles available but there are some surprising one's missing, which is why I've compiled an updated list of additions to the Wii Virtual Console line up broken down by their respective consoles:
NINTENDO (a.k.a. Nintendo Entertainment System, or NES)
-Contra
-Teenage Mutant Ninja Turtles 2 – The Aracde Game
-Teenage Mutant Ninja Turtles 3
SUPER NINTENDO (a.k.a. SNES)
-Bubsy
-Cool Spot
-Aladdin
-Stargate
-Jurassic Park
SEGA GENESIS (a.k.a. Mater Drive)
-The Castle of Illusion Staring Mickey Mouse – this was an awesome game with a great sound track.
-Sonic And Knuckles
-Splatterhouse 3
-Contra: Hard Corps
NINTENDO 64
-Goldeneye,
-Perfect Dark
-Battle Tanks - Global Assault
-Killer Instinct
-Teenage Mutant Ninja Turtles
-Ghouls and Ghosts
-Magic Sword
-Dark Stalkers
-Smash TV
-Captain Commando
It would be remiss if I did not acknowledge that there are some of the great games available currently on the VC: The Legend of Zelda – A Link to the Past is one of the best video games ever made. Sonic The Hedgehog 1, 2, and 3, Contra III, Super Mario World, and Super Metroid were and still are a lot of fun to play. Donkey Kong Country has graphics that are still amazing nearly 15 years later.
Labels: video games, Virtual Console, Wii
October 14, 2008
Wii possibilities
A few weeks ago while my friend Robert was in town I finally snagged a copy of MarioKart for Wii. I've been very impressed so far with Wii's games, most espicially the games created by Nintendo. The game is leaps and bounds ahead of previous Mario Karts. The Nintendo 64 version was the one my friends in college played frequently when we needed to avoid studying. What I believe makes the Wii version better aside from excellent playability and visuals is the ability to play against actual humans from across the world through Nintendo's internet service.- Contra (NES)
- Contra 4 (Genesis)
- Contra Force (NES)
- Mickey's Castle of Illusion (Genesi)
- Castlevania: Dracula X (SNES)
- the Final Fight sequels (SNES)
- Magic Sword (SNES)
- Castlevania 3 (NES)
- The Secret of Mana 2 (SNES - it was never released in the USA)
- Blaster Master (NES)
- Duck Tales (NES)
- Blaster Master 2 (Genesis)
- Bubsy (SNES and/or Genesis)
- Goldeneye (N64)
- Perfect Dark (N64)
Labels: video games, Wii